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..:::Silent Hill 1 Walkthrough:::.. Chapter 10
Nowhere pt3
Items in area;
Health Drink
Box of Handgun Bullets
Box of Shotgun Shells
Box of Rifle Shells
Crest of Mercury
Ring of Contract
Camera
Birdcage Key
Key of Phaleg
Help from Heaven:
Nowhere Map 2F &
Nowhere Map 3F
Choose the second floor in the elevator. When you exit, take the third door on the left (marked Kazanian Jewelry on our
map), in here collect the Box of Rifle Shells off the side and the Crest of Mercury on the red cusion in the display.
Then collect the Ring of Contract off the red cushion at the rear of the shop. Leave here and travel along the corridor
through the double doors and into the next corridor. Walk through and turn right, then go into the first (and only) door
on your right. Pick up the Shotgun Shells inside and the Camera on the desk at the back. Exit the room then head to the
end off the corridor and go through the very last door on the left. On the back wall will be a metal plate, use the
Screwdriver to unscrew it from the wall and reveal the Key of Aratron. You will not be able to get this yet as there is
electricity passing through it. On your way back to the elevator, unlock the double doors on the opposite end of this
corridor for later use (marked back to main hall on our map). In the elevator choose the third floor, this will have and
altar at the rear and locked doors either side of it. As you leave the elevator you will see a ghostyly image of a young
Alessa praying at the altar. Examine the pictures to each side of the altar to see some clues on how to unlock the doors:
Left Picture: The light to the future
Right Picture: The light illuminating the darkness
Basically these clues should lead you to use the flash on the camera. So, use the camera on each picture to reveal the
combinations to put in the keypads:
|
Left side:
OOOOOOOOOOO
OOOOOOOOOOO
OOOOOOOOOOO
OOOOOOOOOOO
OOOOOOOOOOO
OOOOOOOOOOO
OOOOOOOOOOO |
Right side:
OOOOOOOOOOO
OOOOOOOOOOO
OOOOOOOOOOO
OOOOOOOOOOO
OOOOOOOOOOO
OOOOOOOOOOO
OOOOOOOOOOO |
Now input these combinations into the relevant doors to unlock them. Enter the left room first and obtain the Birdcage Key
on the chair then leave. In the room to the right get the Health Drink off the side and read the book next to it to see:
WHITE CLAUDIA.
Perennial herb found near water. Reaches height of 10 to 15 in. Oblong leaves, white blossoms.
Seeds contain hallucinogen. Ancient records show it was used for religious ceremonies. The hallucinogenic effect was
key.
Next go to the desk at the back of the room and examine the open book to read:
Investigation stalled.
"PTV" dealers still at large.
Suspicious deaths continue. First the anti-drug Mayor, now a narcotics officer dies of a sudden heart failure of unknown
cause.
Fire broken out in town.
6 homes destroyed.
Chared body of Alessa Gillespie (7) found in aftermath.
Cause of fire currently under investigation.
Investigations show source as basement of Gillespie home. Blaze now believed caused by malfunction of antiqued
boiler.
Harry will note that the date of the blaze is the same day he found Cheryl. Once this has been done go back down to the
first floor via the elevator and go to the Birdcage Room. Use the Birdcage Key to open the cage and acquire the Key of
Phaleg. Leave the room then use the Key of Phaleg on the door to your immediate right
(check our map).
Nowhere pt4
Items in area;
Health Drink
Box of Handgun Bullets
Dagger of Melchior
Ankh
Disc of Ouroboros
Key of Bethor
Key of Aratron
Help from Heaven:
Nowhere Map Basement
Go in to the first room on Harrys' right and you will be in the alternate kitchen from Alchemilla Hospital. In the centre
of the room is a refrigerator with a dagger between the doors and a broken chain. If you examine the chain Harry will see
a close up of them, use the ing of Contract to link the chain together - this will allow you to remove the Dagger of
Melchior. If you do not link the chain the Blood Sucker hidden inside the fridge will kill you instantly. Exit this room
and enter the next door on the right side, pick up the Health Drink and the Box of Handgun Bullets on the shelves and then
look at the packet of jelly beans. As Harry tries to open then the contents of the packet fall on the floor, you will then
find the Key of Bethor. Now use the other door in this room to find a tv and vcr, use the Video Tape here to watch what is
on it. Leave the rooms and go through the middle door on the left side of the basement hall in to the Graffiti Room. You
will see a ghostly figure of Alessa crying under a table. After this is over collect the Ankh off the wall. Now go to the
first door on the left and use the Key of Bethor to unlock it. In here is the generator room from Alchemilla Hospital,
push the power button on the main panel to switch the generator off. Leave the basement by the main door and you will be
back on the first floor, from here go through the second door on the right (you unlocked this ealier) to be warped to the
second floor. On the second floor turn left and go into the last door on the left. Get the Key of Aratron from the wall
that was behind the metal plate (you have now turned the power off so it will be safe). Follow your path back down to the
basement and use the Key of Aratron on the on the third door to the right. A long scene will now commence with Alessa,
Dahlia and some doctors. After this pick up the Disc of Ouroboros that is next to the picture of Alessa. Leave here and
go into the bedroom which is the last door on the left (check our map). In this room will be a
save point, when you have looked around
the room go to the door at the back. If you examine the door before placing any items into it this canbe seen:
thou passes them
to guard thy spirit
evoke five rites
unveil thy fate
You will now need to put the following items that you've collected into this door:
Ankh
Amulet of Solomon
Crest of Mercury
Dagger of Melchior
Disc of Ouroboros
This door is now unlock so go through it and watch the scene involving Alessa and Dahlia. When it's over progress down the
stairs and to the final battle...
Boss: Alessa / Winged Demon
Technique One: As soon as the battle begins, fire off as many Rifle rounds at the Winged
Demon as you can before it starts warming up with its electrical blast. Then start running around in a big circle,
remembering to keep moving and avoiding any strikes. As soon as it lets off a blast, stop, fire once or twice, then get
running again.
Technique Two: Only try this if your ammo and health supplies are good. If you have lots of
health, try the technique you used to dispense of the Moth. Use your Rifle or Shotgun and fire at close-range, remembering
to knock back a health drink after each hit from the Winged Demon.
Technique Three:This is the non-violent solution to the battle;
Before you go through the door in the Child's Room in Nowhere, get out your firearms and use up all your firearm
ammunition. Enter the arena, and the battle will commence as usual. Select your Handgun, Shotgun and Rifle and fire once
using each gun to show that you're out of ammo. Then just keep running. If you avoid two consecutive hits from the Boss,
the Winged Demon will collapse to the floor and the battle is over.
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