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..:::Silent Hill 1 Walkthrough:::.. Chapter 5
Alchemilla Hospital pt1
Items in area;
Hospital Map
Hospital Basement Map
Health Drink
First Aid Kit
Plastic Bottle
Unknown Liquid
Hospital Basement Key
Inside Alchemilla Hospital there will be a
save point on the counter, carry on
into the room and Harry will hear a gunshot. Around the corner go through the first door to your left and a short scene
will start in which you will meet Dr. Michael Kaufmann for the first time. After the scene you will both part for your
separate journeys, Harry will be facing the door you came in through. Turn to your right and go through the office door,
continue through the office and into the reception door. Once behind the reception counter collect the Hospital Map from
the board and pick up the First Aid Kit on the box. Head back to the room where you met Dr. Kaufmann and this time go
through the door to your left (the door to the Medicine Room). In this room will be a newspaper on a desk, examine this
and Harry will note that an article has been clipped out. Proceed out of the Medicine Room and into the main hallway.
Go to the Doctor's Office. Inside here you will find the Hospital Basement Map on the table next to the door to the
Conference Room. Go into the Conference Room and collect the Hospital Basement Key, which is on the conference table.
Now make your way back to the main hallway. Enter the Kitchen and get the Health Drink off the counter, then search the
bottles in this room to acquire the Plastic Bottle. Exit here and go into the Director's Office, once in go to the
director's desk and examine the red liquid on the floor. Now use the Plastic Bottle on this to obtain the Unknown Liquid.
Head back to the main hallway and then open the door to the stairs. Travel down to the Basement Floor and go into the
Generator Room, which will be the first door on your left. Walk toward the generator and examine the power switch, Harry
can then turn the generator on. Leave this room and go into the elevator. In the elevator make Harry try to use the
buttons inside; you will now see a screen will the buttons for each floor. Choose the second floor, exit the lift and
try to open the door you come to, it will be locked so go back into the elevator and repeat this process for the third
floor. After doing this, you will be presented with an extra floor - the 4th floor. Choose the 4th floor and you'll see
a short scene in which a person enters the 'Green Lion Antiques Shop', when you regain control you will be in the
Alternate Alchemilla Hospital.
Alternate Hospital pt1
Items in area;
x5 Health Drinks
First Aid Kit
x2 Boxes of Handgun Bullets
Box of Shotgun Shells
Blood Pack
Lighter
Plate of 'Cat'
Plate of 'Turtle'
Plate of 'Hatter'
Plate of 'Queen'
After you vacate the elevator onto the 4th floor go through the only door you can see, then continue straight through
the next corridor and into another corridor. As you start to walk forward the door you came in through will lock behind
you. All the doors in this hallway will be locked so progress down the stairs and onto the third floor. Now refer to your
map for the room numbers. Go into Room 302 and there will be a
save point on the gurney near the
front and Shotgun Shells on the other gurney. There is also a TV and video player in this room, which are old but
'usable'. Now go to Room 304 and at the back of the room examine the area that is light up, you will be told that a
'steel plate is screwed to the wall'. On the right side of this room between the gurneys will be a Health Drink. Next
head back through the hall and into the next hall, from here enter the Storage Room. Inside on the shelves collect the
First Aid Kit, Box of Handgun Bullets and the Blood Pack. Exit here and go to Room 306, on the back wall pick up the
Plate of 'Cat'. After leaving make sure you unlock the door that leads to the elevator for later ease. Journey to the
Boy's Toilets and collect the Plate of 'Turtle' from the window ledge. Now go back to the stairs and continue down to
the second floor.
Head to Room 201 and get the Lighter on the gurney, leave and go into Room 204. In here you will see a Blood Sucker
blocking your way. Use the Blood Pack to distract this and acquire the Plate of 'Hatter' in the wall. Now go back to
the stairs again and down to the first floor, through the only unlocked door and into the next corridor. From here go
into the Medicine Room, now try to enter the Examination Room. You will not be able to open this door, but you will hear
a sound on the other side. Next into the Office and collect the Box of Handgun Bullets on the back desk. Leave here and
into the Kitchen to pick up the Health Drink from the rear counter. After this go into the Director's Office to get the
Plate of 'Queen' on the desk and there is a
save point in this room too. Exit
here and use the vending machines next to the elevator to acquire x3 Health Drinks.
Journey back to the stairs and back up to the second floor, go to the Nurses Centre and examine the white sheet with
writing on it;
Clouds flowing over a hill.
Sky on a sunny day.
Tangerines that are bitter.
Lucky four-leaf-clover.
Violets in the garden.
Dandelions along a path.
Unavoidable sleeping time.
Liquid flowing from a slashed wrist.
This poem is a clue for the order in which you need to place the four plates on the door to unlock it. If you try to
leave the Nurses Centre via the other door than the one you came in from, you will be presented with a picture with four
square indents that need the plates inserting into. To see the correct order in which to place them click
HERE - or put red in the upper left, blue in
the upper right, green in the lower right and yellow in the lower left. The door will now click and unlock.
Alternate Hospital pt2
Items in area;
Health Drink
First Aid Kit
Ampoule
Box of Handgun Bullets
Box of Shotgun Shells
Emergency Hammer
Disinfecting Alcohol
Video Tape
Basement Store Room Key
Examination Room Key
Antique Shop Key
Once into this corridor, go into the Operating Prep Room through the next door and into the Operating Room. Pick up the
Basement Storeroom Key, leave the rooms and go to the Intensive Care Unit room. Examine the bottles in here to obtain the
Disinfecting Alcohol, there is also a First Aid Kit on a chair in Room 206. Exit and use the elevator to go down to the
Basement floor. Enter the Morgue and get the Health Drink and Ampoule off the gurneys. Leave and go to the Generator Room
and pick up the Emergency Hammer. After this it's onto the Store Room, use the Hospital Basement Key to unlock the door.
Inside will be a Box of Handgun Bullets and Shotgun Shells, collect these. In the corner of the room will be a cabinet
with two white lines on the floor next to it, making it look like it has been previously moved. Go to the opposite side
and use the action button to make Harry push it to reveal a door. Go through into the next room and on the floor you will
see a grate with vines covering it. Use the Disinfecting Alcohol on the vines first then ignite them with the Lighter.
This will burn them and allow Harry to open the grate and go down.
Journey down this corridor and through the first door, continue until you see a door on the left hand side about halfway
down, go through and into the first door on the right. Pick up the Video Tape on the gurney and exit. Enter the last door
on the left and you will see a short scene, when this is over get the Examination Room Key off the desk (next to the
picture of Alessa). Head back to the elevator and up to the third floor, form here go to Room 302 and use the Video Tape
on the video player to watch it. A short scene will commence. After this journey back to the first floor (via the
elevator), go to the Medicine Room and use the Examination Room Key on the door. Another scene will happen where Harry
meets Lisa Garland. When Harry wakes up he will be back in the Normal Alchemilla Hospital and there will be another scene
with Dahlia Gillespie. When you have watched this she will have told you to go to the 'Other Church' and that the Mark of
Samael was on the courtyard floor in the Alternate Midwich Elementary School. Now, pick up the Antique Shop Key on the
desk behind where Dahlia was. On your way out of the Hospital, check the payphones in the reception area and Harry will
mark the location of 'Green Lion Antiques' onto your map in red, this is where you need to go next...
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